Sharp Corporation collaborated with frog’s team of designers and technologists to create “Feel UX”, a new Android smartphone experience that is easy to use, highly personalized, and visually stunning. “Feel UX” for Sharp’s AQUOS smartphones will be available in Japan during the summer of 2012 and include the following features: -Personalized and innovative lock-screen experience, […]

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Requirements-driven product definition is a sure-fire way to get 100% of the wrong product launched. The assumptions that requirements are based on are usually not accurate enough to determine the exact solution those requirements dictate. Instead, teams should focus on creating a series of hypotheses that define potential solutions to their business problem business problem […]

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We often hear that when you design for ‘everyone’ you are designing for ‘no one’. Though this can be true, the future of the web has to take a more flexible and adaptive approach to ensure digital media isn’t necessarily one-size fits all, but can be adapted and adjusted to fit all. This talk will […]

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During the Opencast Matterhorn Leadership and Planning Meeting, Allison Bloodworth and Judy Stern of UC Berkeley Educational Technology Services provided an overview of the Business Analysis and User Experience roles and processes. The Matterhorn BA/U Team was proposed as a unified team working together as a cross-project resource to help the Matterhorn team understand & […]

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