James talk about why you won’t use the next big thing and why designers of IoT experiences will need to check their egos at the door, as the most important innovations will be distributed, invisible, and will only be recognized when they don’t work as intended.
Read moreMore design and user experience professionals are becoming interested in working in the social good sector. Whether your interest is in governmental projects, healthcare, or non-profit ventures, the skills and methods of user experience are of great value. Come learn how to best get started in the field and what might need to change in […]
Read moreSure, we don’t like sitting in meetings. They can be ragged speed bumps in our process; necessary evils used to secure agreement without incurring excessive tire damage. But it doesn’t have to be that way. By treating face-to-face collaboration as a design problem, that time together can become a tool more effective than any audit […]
Read morehe design of an open source project will greatly affect a user’s experience, and open source typically lacks solid design. In this session, we’ll talk about the current state of design and how we can raise the bar in an open source community.
Read moreeBay has released a major update to our experience, starting with new apps for iOS and Android, eBay 4.0. This update features a more browsable design with easy access to top deals, promotions and events, balanced with streamlined ways to access the powerful eBay features you’ve come to rely on. eBay 4.0 is a more […]
Read moreEvery day, athletes, musicians, politicians and other influencers use Facebook Mentions to share and connect with their fans, and more than 900 million people are connected to public figures on Facebook. As a public figure, you can use Live to: Grow and engage your fan base. Whether you have an established fan base or want […]
Read moreSpeaker(s): Alex Faaborg, Bob Ryskamp, Emmet Connolly, Hayes Raffle
Read moreAsylum VFX brought me in to help develop the graphic language for the Skynet sequences in the feature film Terminator Salvation. I was brought on towards the end of post-production, so there was little time for design/animation versions. This provided good motivation to nail the designs the first time around and animate them in a […]
Read moreUser interface design is an iterative process – the design of Digg and Pownce have been a study in evolution and adaptation. This talk will inspect the why and how of these iterations by looking at specific case studies from the two projects as well as previous client work Daniel has tackled.
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