What do an overnight 40% drop in road accidents, a night in on the sofa watching TV and a good night’s sleep have to do with digital product design? Humans only have limited mental capacity and no-one is ever operating at 100%. We are all influenced by the world around us and by how our […]
Read moreFor the longest time, making a great experience for the user was a business-strategy luxury item. A great product only had to work and ship. A great experience was a nice-to-have, not a requirement. Times have changed. The cost of delivering a product is no longer a barrier to entry. Quality is no longer a […]
Read moreIn this bluntly honest presentation—named 2014 Talk of the Year by Net Magazine, and captured live at An Event Apart Orlando Special Edition—Mike Monteiro invites you to consider your responsibilities as a designer and embrace your role as gatekeeper. — Designers have a responsibility, not only to themselves and to their clients, but also to […]
Read moreAn average abandonment rate in eCommerce is around 65–68%. Often it’s caused by ambiguous buttons, labels or copywriting as well as severe problems related to finding or understanding products as well as slow and painful checkout experience. We can’t bring the abandonment rate to 0, but we can shave off at least 10% with some […]
Read moreIn this session you will learn easy and comprehensible steps to catch the most common UI/UX problems, why they are a problem and how to fix them. This no-fluff-easy-to-comprehend-system is perfect for developers and everyone else who wants to give their user the best experience possible. NDC Conferences https://ndcsydney.com https://ndcconferences.com
Read moreDesign has been clamoring for a seat at the table for ages. And, all of the sudden it’s happening. Designers at startups and big companies alike are increasingly being brought into leadership discussions. In my job at GV, I see designers across a broad range of companies and I’m very worried that many designers are […]
Read moreThe social critic Paul Goodman once wrote that “technology is a branch of moral philosophy, not of science.” His point was that decisions on how to shape the world through technology were inherently moral choices, concerned with how we ought to live. Our library UX work is no different. Our user research methods are moral […]
Read moreVitaly Friedman was hosted by UX Lausanne 2017. —- Jane will draw on her experiences from across her career, focusing specifically on The Telegraph and MOO. She will present four case studies from The Telegraph, each one emphasizing a particular aspect of design methodology. They will exemplify how her processes evolved to allow her team […]
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