Demystifying the UX toolbox: creating an effective framework

When companies or organisations embrace User Experience (UX) and its tools, such as personas and wireframing, inevitably these activities become over-formalized into a process that favours easy costing and planning without necessarily putting the problem into context. It is easier to focus on the list of deliverables than to take time to understand what’s the […]

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Jakob Nielsen presents his UX directions for the future: How UX roles will evolve, and how UX involvement can solve major challenges for the world.

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“We build mental models of how the world works and then we apply them to new situations.” In the Decision and Choice making session, User Experience Designer and author Joe Leech talks from a user experience perspective on how to understand the psychology of decision making. All our past experiences helps us make decisions in […]

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Presenting Research Findings: At Dropbox, our research team often uses workshops to share findings with stakeholders and bring the findings to life. We’ve found them to be very impactful. In this talk I’ll present the best practices on running these. About the speaker: Paige Bennett is a Senior Design Researcher at Dropbox, http://twitter.com/paigenomadgirl About the […]

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Jakob Nielsen’s keynote at the Las Vegas UX Conference discussed the foundational principles of user experience that are stable decade after decade.

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Well built and deeply documented, a design system’s library of design assets and component code are a foundation for independent squads to get things done. However, getting a team to depend on these tools isn’t guaranteed. Which tools do they use, or even need? Who enables access to the tools, if not the team that […]

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Stuart Langridge – Owner at Kryogenix Consulting, host of Bad Voltage podcast A talk about bots, and how they shouldn’t pretend to be humans. About how user experience is more than just user interface. About language, and how a word can be worth a thousand pictures. About le mot juste. About where we go next. […]

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Mobile VR, spearheaded by the Gear VR is growing rapidly, outpacing stationary VR by user base. A number of key advantages make mobile VR ideal for businesses. This talk is focused on sharing notes on mobile VR development for the Gear VR using the Unreal engine and observations on the outlook of mobile VR in […]

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Design in the Era of the Algorithm: Josh Clark https://2018.uxlondon.com/speakers/josh-clark

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Finding the Narrative in Numbers: Making the Most of Metrics: Kate Rutter, UX London 2018 https://2018.uxlondon.com/speakers/kate-rutter

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