Bret Victor invents tools that enable people to understand and create. He has designed experimental UI concepts at Apple, interactive data graphics for Al Gore, and musical instruments at Alesis. For more on Bret, see worrydream.com. This talk was given at CUSEC 2012 (2012.cusec.net).
Read moreJames Chudley was hosted by UX Lausanne 2016. — UX projects often present us with all sorts of leadership and management challenges – from problems with people, expectations, changes in requirements and challenging design problems. Strong leaders are critical to great design projects and great products – but what do they actually do that makes […]
Read moreDoes your AI have a female voice, like Apple’s Siri or Amazon’s Alexa? If so, does she talk like a woman? Should she? Psychologists have analyzed large bodies of text in the world and discovered that men and women use “function words,” such as pronouns, articles, and prepositions, in significantly different ways. The data consistently […]
Read moreThis talk highlights the evolution of the research function at Grubhub, from the days of a small and scrappy startup to the public company you know today. When getting a business off the ground, research is typically directed towards iterative product improvement. As the company expands (different markets, customer segments, and offerings), so does the […]
Read moreMarc shares his story how their book This is Service Design Thinking lead to a software they used for their own service design projects and their consulting. Due to demand of their clients, “Smaply” became their first software startup in 2012, quickly followed by their second venture “ExperienceFellow” in 2013. In his talk, Marc will […]
Read moreAnimation is a crucial part of good micro-interaction design. How an interface evolves over time, defines how we understand it. Let’s talk about how we can use motion in meaningful ways and enhance, rather than break the experience.
Read moreWe are building a future of things that observe us and the environment, that learn and are trained to take decisions. A lot of them will be living with us in our homes. We will tap into the weird, awkward, and potentially ironic relationships that can emerge with an objects that knows partial, wrong or […]
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Read moreThe current information age is marked by people drowning in ever-increasing amounts of data. While the focus has been primarily on technical solutions—more hardware, software, and engineers — the toughest issues are fundamentally design problems. By focusing on issues like audience and the context of use, we can find more human solutions to data problems. […]
Read moreUX Oxford – Monthly speaker series on user experience. Inspiring talk + free drinks + meet friendly peers. uxoxford.co.uk Having come over from heading up a optimisation services team vendor-side and doing Conversion Rate Optimisation (CRO) for about 8 years. Tom is going to share with us his lessons learned from joining a start -up […]
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